I am writing this topic for getting help on following the example from the link: https://library.vuforia.com/articles/Solution/ground-plane-guide.html. The first section is working fine for me. However, the content place as many as I tap on the screen. That is what I don't want. I want the content place only one time when user tap on the UI Button instead of the screen. because the application is allowed user to add the 3D object to the container (which is placed to the ground) and tab to select to change size, rotation, and the position.
I found the example where point 15. It was written, "If you are looking to place content once the user taps on the screen and for the". I follow each step carefully. Then success builds and tests on iPhone. The result is: I can see the tracking indicator, however when I tap on the screen, the content doesn't place on the ground.
If anyone succeeded in this example, please share your thought. Thank you.
I am using Unity3D 2017.3 patch 1, Vuforia SDK 7.36
Appreciate!
The DeployStageOnce script is no longer necessary - based on Community feedback, we've updated our components to do this out of the box. As djsegler mentioned earlier, take a look at Step #15 of this guide: https://library.vuforia.com/articles/Solution/ground-plane-guide.html
If you do not see this option, it's likely because you migrated from a previous version of Vuforia. Creating the GameObjects again should make this option visible.