By poojaGarg
on Tue, 05/14/2019 - 11:52
Hi,
I have placed an object using ground plane detection in unity.
Once the object is placed, I have disabled the PlaneFinder object to further stop plane detection (by gameObject.SetActive(false)).
But while looking at the same object which is already placed in the environment, the object scales automatically sometimes. I want to stop this auto scaling of object.
Hello,
Hello,