Hello Vuforia community,
This is probably simpler than i realize.
Using Vuforia in Unity, it very simple to deploy the ground plane. But once it is place, there are times in this App in which i would want to remove the Plane Stage and its child object so it can be placed in a different location.
The problem is that any touch action simply places another instance of the ground plane (i am utilizing the "Duplicate" ability on the Plane Finder.
What is the simplest way to be able to delete (destroy), placed ground stages in this scenario? I have a simple methodology to temporarily turn off the Plane Finder, but don't see a method or script for deleting the Stage using Touch Input.