Hi! I've been trying to deploy my Unity project to Hololens using Visual Studio but I keep on getting "Exception Unhandled" errors during deployment and it stops the application.
I'm using Unity 2018.3.11f1 and Vuforia 8-1-7. I'm attaching a sample image of the Visual Studio error.
Usually the errors are under "No Symbols Loaded", and the combase.pdb or basekernell.dll Unhandled exceptions.
'Exhibit.exe' (Win32): Loaded 'C:\Windows\System32\rometadata.dll'. Symbol loading disabled by Include/Exclude setting. 'Exhibit.exe' (Win32): Loaded 'C:\Windows\System32\WinMetadata\Windows.Media.winmd'. Module was built without symbols. 'Exhibit.exe' (Win32): Loaded 'C:\Windows\System32\Windows.Media.dll'. Symbol loading disabled by Include/Exclude setting. 'Exhibit.exe' (Win32): Loaded 'C:\Windows\System32\mfsensorgroup.dll'. Symbol loading disabled by Include/Exclude setting. Exception thrown at 0x777D2552 (KernelBase.dll) in Exhibit.exe: WinRT originate error - 0x80070005 : 'Access is denied.'. Exception thrown at 0x777D2552 in Exhibit.exe: Microsoft C++ exception: Platform::AccessDeniedException ^ at memory location 0x02ADF8C0. HRESULT:0x80070005 Access is denied. WinRT information: Access is denied.
Unhandled exception at 0x77AC5D21 (combase.dll) in Exhibit.exe: 0xC000027B: An application-internal exception has occurred (parameters: 0x02ADF038, 0x00000001).
Does anyone know what the cause of this problem is? Thank you!