"We offer new support options and therefor the forums are now in read-only mode! Please check out our Support Center for more information." - Vuforia Engine Team

Early Access

How do I get into the early access program to be able to run vuforia+unity on HoloLens?

Right now I get "Vuforia Initialization Error" .."app key is not valid for this product" and I created the key for "Device: Digital Eyewear"

Hello,

HoloLens EAP is now available to the public with Vuforia 6:

https://developer.vuforia.com/downloads/beta

Thanks.

I had that error initially. First when I did not have the app key assigned in the ARCamera object's key property.  And then also when I built to local machine rather than to the device. 

I think on the device you should be fine. 

I had that error initially. First when I did not have the app key assigned in the ARCamera object's key property.  And then also when I built to local machine rather than to the device.

I think on the device you should be fine.

Got it working after enabling VR in the player properties, upgrading to the hololens 24 build, double checking each step in the instructions, and then making sure I had the sample images in front of me (I think that is what the error was referring too in regards to tracking).

I am also having difficulty with the Vuforia 6 sample for Hololens. Everything looks fine and I have no warnings when I deploy to my device. However, my app will crash shortly after starting up. Is anyone else having the same issues? It appears to work when I play it in Unity.

I am unable to get the vuforia-samples-hololens-unity-6-1-9-earlyaccess sample to work either.

I have it working with Unity 5.4.0f3-HTP, using just the HoloLens unitypackage. It's meant to be blank until you see something detectable. Load up chips_scaled or stones_scaled and you should see a teapot.