I recently had the time to try the new Vuforia integration with Unity and its sample project from the Asset Store. It's working properly overall but I'm finding issues with the Vuforia Hololens Sample. When running it, after loading the second and third scene I'm having multiple exceptions like this one:
Exception in callback: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> UnityEngine.MissingReferenceException: The object of type 'Camera' has been destroyed but you are still trying to access it.
I haven't tried to change anything yet, this happens with the project from the store as it is. I'm using Unity 2017.2.0f3.
Had anyone have issues like this or any idea about how to address it?