i've created a super simple Unity Project, solely with the purpose to track a Real-Life 3D Object with Fuvoria by using a (real) HoloLens.
So far the recognition works fine. To check this i've just added a Cube as a ChildObject to the "ObjectTarget".
The Cube will be shown, as it should, but something doesn't work as it should.
As long as i 'focus' with my Eyes the Real World Object (in my case a box), i see "two" images of the Virtual Cube.
As soon as i 'focus' the Virtual Cube, i lose the focus of the Real World Object.
Does anybody has an Idea what goes wrong here? I can't find the culprit, and i hope it's just a Minor Problem.
I've re-runned the HoloLens Eye/IPD Calibration Process, but nothing changed with the Situation.
My best regards