Hello
We got an technical problem when developing Hololens Vuforia App.
Hololens provide a "Live Preview" function when we access to the Windows Device Portal.
The "Live Preview" works normally when we are not running Vuforia App.
However, Vuforia App seem crash the "Live Preview" function.
Below is the case we meet:
Case 1:
1. Start "Live Preview".
2. Start the Vuforia App
3. The App cannot run and keep stay at the screen "Made with unity" (preview.png)
Case 2:
1. Start the Vuforia App
2. Wait until the App is initialize and run.
3. Start "Live Preview"
4. "Live Preview" failed. (The type of video file is not supported) (preview2.png)
Is there any method to solve this problem such that we can share the Hololens screen with others around when running Vuforia App?
Thanks
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The offset that appears in recorded videos has to do with the Stabilization Plane. This link talks about it.
https://docs.microsoft.com/en-us/windows/mixed-reality/hologram-stability
Basically, you'll want to enable the "Enable Depth Buffer Sharing" option in the Player settings in Unity. If you have the MixedRealityToolkit in your project and the Stabilization Plane Modifier in your scene you'll want to disable "Set Stabilization Plane" because that will override the Depth Buffer Sharing option.