I've seen similar postings but no real resolutions. I'm new to developing with hololens. I just downloaded the most recent version of everything. I followed the instructions to get the samples from the asset store. Both the vuforia core and hololens project samples don't run. When speaking about the hololens sample specifically, I see the splash and loading scene, but not the final one. The scene in the Unity editor clearly has four images with associated holograms that I would imagine I should be seeing. Each time a scene loads I see the following two errors:
ERROR - Could not find specified video device
UnityEngine.WebCamTexture:Play()
Exception in callback: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> UnityEngine.MissingReferenceException: The object of type 'Camera' has been destroyed but you are still trying to access it. Your script should either check if it is null or you should not destroy the object.
After the hololens scene loads, I'm left with a blank screen. Any help would be appreciated as I'm excited to start, but would love for any of these samples to work to help me understand what is going on. Cheers, Michael.
So, up until now I've been
So, up until now I've been trying to use the remote emulator because I haven't seen any indication I couldn't. However, I deployed the build through visual studio as the instructions describe. Doing this, I still run through the splash and loading screen and am left with a blank scree
I am also having this error
I am also having this error when trying to build Vuforia Model Target sample scene to Hololens.
If I build the Vuforia HoloLens Sample Scene with just the Image Target Databases, I can get the app to build and run successfully.