I am currently using unity 2017.2.0b9 and I dont see how to bind the hololens camera to the Vuforia ARCamera. If I run my app on the hololens, I just get the application in a window screen instead of full immersive view. It still detects image targets though. Does anyone know how to bind the cameras?
Hi there,
I have managed to open the app in full window, although it seems like the HoloLens camera does not launch; camera white light its not active. I assume that my AR Marker is not being detected because of disabled camera. Any thoughts how can I turn of the from camera on Hololens?
From what I have read in the documentation they explain the binding process but I cannot make any sense out of it.
https://library.vuforia.com/articles/Solution/Working-with-the-HoloLens-sample-in-Unity.html