I'm developing an application for HoloLens 2 in Unity. I started using Vuforia's ImageTarget, which works fine with a webcam in Unity's Play mode. Also building and deploying to the Hololens 2 succeeds. However, the image target is not recognized on the Hololens. I don't have any other issues with the application.
To set Vuforia up, I followed these guides: https://arvrjourney.com/hololens-2-marker-tracking-with-vuforia-engine-and-mrtk-fb582c8f8ac0 and https://library.vuforia.com/articles/Training/getting-started-with-vuforia-in-unity.html
I'm using the following versions:
Unity 2019.4.26 MRTK 2.6.0 Legacy WSA Windows Mixed Reality 4.2.3 Vuforia 9.8.8
Also, I'm using the default HoloLens2 profile.
Are there any pitfalls why Vuforia is not working in my case?
Hello,
Hello,
Thanks @RolandR for your
Thanks @RolandR for your response. I tried to follow these examples for my own application.
I had the same project and i
I had the same project and i solve it with this script:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Vuforia;
using UnityEngine.SceneManagement;