We tried the sample found here: https://developer.vuforia.com/downloads/beta ( vuforia-samples-hololens-unity-6-1-9-earlyaccess.zip) and followed the documentation found on the same page ( Documentation-and-Release-Notes-6-1-9-earlyaccess.zip) and although it worked on the Hololens using Unity 5.4.0, but with Unity 5.5.0 there is an issue on the Hololens. It does detect the image needed to associate it with an object, however when moving our head around the object, it moves around in the opposite direction of where looking (for example if you look left, it moves a bit right). However as I mentioned in Unity 5.4 on the Hololens it stays rock solid and it also works just fine using Unity 5.5 on a web cam (but not Hololens).
We have to use the Unity 5.5 features since there is a lot of support specifically for the Hololens.
Please let us know if you have any ideas.
Has anyone got any marker tracking working reliably on the Hololens with Unity 5.5? If so please let us know.
Thank you in advance for your time!
Stephen
Same problem here - using
Same problem here - using Unity 5.4.0f3-HTP (the hololens version) it shows the behaviour described above. The image gets recognized correctly, but the positioning of the child objects of the image target is off.
Any hints on how to work around this issue?
Exactly the same problem to
Exactly the same problem to me.
Does anyone found a solution?