I am trying to get the modelView matrix of my image target according to https://developer.vuforia.com/forum/unity/camera-modelview-matrix
The approach works on PC and with webcam but not with HoloLens. (After debugging some values I saw that the objectToWorld and WorldToCamera
matrices are very different from the webcam). Any ideas how I can track the pose of the imageTarget in the Hololens' coordinate system?