I'm trying to place a family of holograms after recognizing an imagetarget to augment the room where that marker is placed but I am having some problems. The idea is that after I place the holograms relative to the imagetarget in Unity (as child objects, the final position of each hologram in Unity will be obtained through trial and error) it should show the holograms with the same relative distance and the same relatives angles in the room when the imagetarget is recognized.
One problem that I'm facing right now is that when I try to show only one hologram next to the marker with the same orientation as the marker, the hologram appears with a slight inclination forward or slightly spatially missplaced. The other problem that i can't get rid off is that if I move while gazing at the target, Vuforia keeps recognizing the image from the new viewing angle and therefore keeps changing the hologram's position and angle. I have tried stopping the tracker after recognizing the target, but as the first problem stated, this just leaves me with a missplaced hologram.
- I am currently using extended tracking.
- The image has a 5 star rating, is 5cmx11cm, and I have tried recognizing it anywhere from 10cm to 60cm from it with the same results.
The spatial missplacing can be fixed by user calibration after it has been recognized, but the inclination fixing is rather difficult.
Any ideas what could be wrong?
Any help is greatly appreciated.