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Port to Holo leads to multi target size error message

Hello everyone,

We are porting an Android / Unity / Vuforia app to HoloLens.  We were using 5.4.1 with Vuforia 6, and everything was working fine.  When we stepped back to the HoloLens beta for Unity, and then unraveled little issues, we have a persistent error occurring that looks like a Vuforia error.

 

The error from the debug log is:

Getting the size of multi targets is currently not supported.

​This seems like we missed something when going backwards.  The database we have does have multi targets in it, but they are not active, and we don't use them.  I'd really like to know where this message gets generated to allow us to track it down.

 

Does anyone have any suggestions?

 

 

 

 

matterama

Wed, 11/16/2016 - 19:03

For anyone else...the database had multi-targets in it. Even though none were used in the scene or scripts, just the presence of them caused the error.  We removed them from the database, imported it again and this got cleared up.