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[Q] Develop for Hololens natively on MacOSX, possible?

November 24, 2016 - 5:37am #1

I was wondering: can the MacOSX version of Unity in combination with Vuforia to develop for Hololens natively on MacOSX? Or do I always need Parallels/VMWare/Bootcamp?

Does the release of VisualStudio for MacOSX change this in any way?

 

Any help greatly appreciated,

 

 

Tom

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