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Recognized object position (coordinates)

I'm playing with Object recognition and I can't understand where coordinates (transform.position) of a target object come from.

Having my HoloLens on and looking at the object literally 40-50 cm in front of me, I'm getting transform.position of this object like {430, 318, 239} - arbitrary big values. What's more, they're totally different each time object's detected - I'm simply checking gameObject.transform.position inside OnTrackingFound.

How to properly get coordinates of a target object?

 

Thanks,