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Unity 2017..2.0f2 Instant crash on startup

October 6, 2017 - 12:58am #1

So I have this strange crash with 2017.2.0f2 -- if I just create a blank project, and enable HoloLens and put the ARcamera in a scene the application crashes at startup on HoloLens. It's weird because it was working fine for awhile--but then my project started crashing. I created a fresh, blank project and it still crashes.

Here's the exception:

Exception thrown at 0x770F2522 in HL20172.exe: Microsoft C++

exception: Platform::COMException ^ at memory location 0x029FC6F0.

HRESULT:0xC00D3E85 The request is invalid because Shutdown() has been

called.

WinRT information: The request is invalid because Shutdown() has been called.

Here's the debug console log:

Vuforia.VuforiaARController:Start()

System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)

System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder,

Object[], CultureInfo)

System.Reflection.MethodBase:Invoke(Object, Object[])

System.Delegate:DynamicInvokeImpl(Object[])

System.MulticastDelegate:DynamicInvokeImpl(Object[])

System.Delegate:DynamicInvoke(Object[])

Vuforia.DelegateHelper:InvokeDelegate(Delegate, Object[])

Vuforia.DelegateHelper:InvokeWithExceptionHandling(Action)

Vuforia.VuforiaBehaviour:Start()

(Filename: C:\buildslave\unity\build\artifacts/generated/Metro_IL2CPP/runtime/DebugBindings.gen.cpp

Line: 51)

HL20172.exe' (Win32): Loaded

'C:\Windows\System32\Windows.Media.dll'. Cannot find or open the PDB

file.

'HLr20172.exe' (Win32): Loaded

'C:\Windows\System32\mfsensorgroup.dll'. Cannot find or open the PDB

file.

'HL20172.exe' (Win32): Loaded

'C:\Windows\System32\deviceaccess.dll'. Cannot find or open the PDB

file.

'HL20172.exe' (Win32): Loaded

'C:\Windows\System32\MFCaptureEngine.dll'. Cannot find or open the PDB

file.

'HL20172.exe' (Win32): Loaded

'C:\Windows\System32\policymanager.dll'. Cannot find or open the PDB

file.

'HL20172.exe' (Win32): Loaded

'C:\Windows\System32\igd11dxva32.dll'. Cannot find or open the PDB

file.

'HL20172.exe' (Win32): Loaded 'C:\Windows\System32\MFT0_OEM.dll'.

Cannot find or open the PDB file.

'HL20172.exe' (Win32): Loaded

'C:\Windows\System32\IntelCameraPlugin.dll'. Cannot find or open the

PDB file.

'HL20172.exe' (Win32): Loaded

'C:\Windows\System32\igfx11cmrt32.dll'. Cannot find or open the PDB

file.

HL20172.exe' (Win32): Loaded 'C:\Program Files\Intel\Media

SDK\libmfxhw32.dll'. Cannot find or open the PDB file.

The thread 0x16ec has exited with code 13430017 (0xcced01).

The thread 0xecc has exited with code 13430016 (0xcced00).

The thread 0xe14 has exited with code 13430018 (0xcced02).

The thread 0x330 has exited with code 13430019 (0xcced03).

The thread 0x2a8 has exited with code 13430016 (0xcced00).

The thread 0x760 has exited with code 13430018 (0xcced02).

The thread 0x18c has exited with code 13430017 (0xcced01).

The thread 0x1068 has exited with code 13430019 (0xcced03).

HL20172.exe' (Win32): Unloaded 'C:\Program Files\Intel\Media

SDK\libmfxhw32.dll'

Exception thrown at 0x770F2522 (KernelBase.dll) in HL20172.exe:

0x40080201: WinRT originate error (parameters: 0xC00D36B3, 0x00000027,

0x15CFED7C).

'HL20172.exe' (Win32): Loaded 'C:\Windows\System32\msvproc.dll'.

Cannot find or open the PDB file.

The thread 0x113c has exited with code 0 (0x0).

Exception thrown at 0x770F2522 (KernelBase.dll) in HL20172.exe:

0x40080201: WinRT originate error (parameters: 0xC00D3E85, 0x0000003A,

0x15BFF59C).

Unity 2017..2.0f2 Instant crash on startup

December 9, 2017 - 7:07pm #10

I figured what was wrong in my case.

In Vuforia Configuration > Digital Eyewear > See Through Config should be "HoloLens"

If you have the instant crash on start, check that you have this one right.

 

AttachmentSize
Image icon UnityPrintScreen.jpg187.5 KB

Unity 2017..2.0f2 Instant crash on startup

December 9, 2017 - 5:38pm #9

I have the same problem.

Vuforia 6.5.25

Unity 2017.2.0f3

Visual Studio 2017 15.5.1

Are these all stable releases?



When I run Sample Asset without any change it runs fine in Hololens.

When I add a custom Image Target Database and run the Vuforia App with just one Image Target from Custom Database in Hololens, it still runs fine.

It is when I try to run the Vuforia App with tow Image Targets from Custom Image Target Database I have the crash on start.

Please give me some advice how to troubleshoot the the app rashing in Hololens.

Thank you.



Here is the debug output:

Module information:

Built with Compiler Ver '190023918'

Built from '2017.2/release' branch

Version is '2017.2.0f3 (46dda1414e51)'

Release build

Application type 'D3D'

Used 'UWP'

OS 'Windows 10 (10.0.14393)'

PlayerConnection initialized from C:/Data/Users/DefaultAccount/AppData/Local/DevelopmentFiles/VuforiaHoloLensSampleVS.Release_x86.kirill_ryadchenko/Data (debug = 0)

PlayerConnection initialized network socket : 0.0.0.0 55347

Multi-casting "[IP] 192.168.0.21 [Port] 55347 [Flags] 2 [Guid] 4194212431 [EditorId] 0 [Version] 1048832 [Id] MetroPlayerX86(HoloLens-F639T) [Debug] 0" to [225.0.0.222:54997]...

Started listening to [0.0.0.0:55347]

Player data archive not found at `C:/Data/Users/DefaultAccount/AppData/Local/DevelopmentFiles/VuforiaHoloLensSampleVS.Release_x86.kirill_ryadchenko/Data/data.unity3d`, using local filesystem

GfxDevice: creating device client; threaded=1

Direct3D:

    Version:  Direct3D 11.0 [level 11.1]

    Renderer: HoloLens Graphics (ID=0x22b0)

    Vendor:   Intel

    VRAM:     604 MB

Initialize engine version: 2017.2.0f3 (46dda1414e51)

'Vuforia HoloLens Sample.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\Users\DefaultAccount\AppData\Local\DevelopmentFiles\VuforiaHoloLensSampleVS.Release_x86.kirill_ryadchenko\UnityEngineProxy.dll'. Cannot find or open the PDB file.

'Vuforia HoloLens Sample.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\Users\DefaultAccount\AppData\Local\DevelopmentFiles\VuforiaHoloLensSampleVS.Release_x86.kirill_ryadchenko\System.Linq.dll'. Cannot find or open the PDB file.

'Vuforia HoloLens Sample.exe' (CoreCLR: CoreCLR_UWP_Domain): Loaded 'C:\Data\Users\DefaultAccount\AppData\Local\DevelopmentFiles\VuforiaHoloLensSampleVS.Release_x86.kirill_ryadchenko\System.Reflection.Extensions.dll'. Module was built without symbols.

If your machine has multiple graphics adapters, Unity may have created a WindowContext on the wrong adapter. If you experience a black screen when playing, please restart the Editor.

(Filename: C:\buildslave\unity\build\Runtime/VR/VRDevice.cpp Line: 228)



Setting up 1 worker threads for Enlighten.

  Thread -> id: 6f0 -> priority: 1

UnloadTime: 3.512237 ms

Compiled for WSA

(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



False

(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



False

(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



False

(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



False

(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Detected WindowsMR device present

(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Vuforia initialization successful

(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Found Trackable named 00002 with id 11

(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Found Trackable named 00001 with id 12

(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating Image Target with values:

ID:           1

Name:         00012

Path:         Vuforia/AssetSample.xml

Size:         0.06x0.06

(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating Image Target with values:

ID:           2

Name:         00011

Path:         Vuforia/AssetSample.xml

Size:         0.06x0.06

(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating Image Target with values:

ID:           3

Name:         00010

Path:         Vuforia/AssetSample.xml

Size:         0.06x0.06

(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating Image Target with values:

ID:           4

Name:         00009

Path:         Vuforia/AssetSample.xml

Size:         0.06x0.06

(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating Image Target with values:

ID:           5

Name:         00008

Path:         Vuforia/AssetSample.xml

Size:         0.06x0.06

(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating Image Target with values:

ID:           6

Name:         00007

Path:         Vuforia/AssetSample.xml

Size:         0.06x0.06

(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating Image Target with values:

ID:           7

Name:         00006

Path:         Vuforia/AssetSample.xml

Size:         0.06x0.06

(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating Image Target with values:

ID:           8

Name:         00005

Path:         Vuforia/AssetSample.xml

Size:         0.06x0.06

(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating Image Target with values:

ID:           9

Name:         00004

Path:         Vuforia/AssetSample.xml

Size:         0.06x0.06

(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating Image Target with values:

ID:           10

Name:         00003

Path:         Vuforia/AssetSample.xml

Size:         0.06x0.06

(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



StartVuforia

(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Setting frame rate to 29fps

(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Failed to get spatial stage statics - can't retrieve or interact with boundaries! Error code: '0x80040154'.

(Filename: C:\buildslave\unity\build\Runtime/VR/HoloLens/HoloLensWorldManager.cpp Line: 465)

 

The program '[3840] Vuforia HoloLens Sample.exe' has exited with code -1073741819 (0xc0000005) 'Access violation'.

Unity 2017..2.0f2 Instant crash on startup

November 27, 2017 - 2:11pm #8

payyavula wrote:

* Unity 2017.3.0b9

* Vuforia SDK v6.5.25

Are you using 2017.3 or 2017.2? Vuforia 6.5 is included with Unity 2017.2. Unity 2017.3 has Vuforia 7, both of which are in beta.

Thanks,

-Vuforia Support

Unity 2017..2.0f2 Instant crash on startup

November 22, 2017 - 2:53pm #7

Vuforia stereo rendering app crashes on HoloLens. 

below I am providing configuration and software versions and screen shots for settings in Unity.

 

* Unity 2017.3.0b9

* Vuforia SDK v6.5.25

I have ensured that following capabiliites are enabled

* InternetClient.

* WebCam

* Spacial perception

* Microphone

PlayerConnection initialized network socket : 0.0.0.0 55137

Multi-casting "[IP] 172.20.0.120 [Port] 55137 [Flags] 2 [Guid] 3320485898 [EditorId] 0 [Version] 1048832 [Id] MetroPlayerX86(HoloLens-ISI) [Debug] 0" to [225.0.0.222:54997]...

Started listening to [0.0.0.0:55137]

GfxDevice: creating device client; threaded=1

Direct3D:

    Version:  Direct3D 11.0 [level 11.1]

    Renderer: HoloLens Graphics (ID=0x22b0)

    Vendor:   Intel

    VRAM:     604 MB

Initialize engine version: 2017.3.0b9 (e18fe9bb4e54)

If your machine has multiple graphics adapters, Unity may have created a WindowContext on the wrong adapter. If you experience a black screen when playing, please restart the Editor.



(Filename: C:\buildslave\unity\build\Runtime/VR/VRDevice.cpp Line: 220)



Setting up 1 worker threads for Enlighten.

  Thread -> id: 151c -> priority: 1

UnloadTime: 6.294838 ms

Compiled for WSA



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Detected WindowsMR device present



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Vuforia initialization successful



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating Image Target with values:

ID:           1

Name:         Astronaut

Path:         Vuforia/VuforiaMars_Images.xml

Size:         0.06985x0.12065



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating Image Target with values:

ID:           2

Name:         Drone

Path:         Vuforia/VuforiaMars_Images.xml

Size:         0.06985x0.12065



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating Image Target with values:

ID:           3

Name:         Fissure

Path:         Vuforia/VuforiaMars_Images.xml

Size:         0.06985x0.12065



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating Image Target with values:

ID:           4

Name:         Oxygen

Path:         Vuforia/VuforiaMars_Images.xml

Size:         0.06985x0.12065



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating Multi Target with values:

ID:           5

Name:         MarsBox

Path:         Vuforia/VuforiaMars_Images.xml



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating Cylinder Target with values:

ID:           12

Name:         RocketBooster

Path:         Vuforia/VuforiaMars_Images.xml

Side Length:  0.11498

Top Diameter: 0.06739

Bottom Diam.: 0.06739



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating Object Target with values:

ID:           14

Name:         Habitat

Path:         Vuforia/VuforiaMars_Object_OT.xml

Size:         0.1x0.1x0.1



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating VuMark Template with values:

ID:           16

Name:         MarsVuMark

Path:         Vuforia/VuforiaMars_VuMark.xml



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



StartVuforia



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Screen position out of view frustum (screen pos 0.000000, 0.000000, 1000.000000) (Camera rect 0 0 1268 720)



(Filename: C:\buildslave\unity\build\Runtime/Camera/Camera.cpp Line: 3124)



Screen position out of view frustum (screen pos 1268.000000, 0.000000, 1000.000000) (Camera rect 0 0 1268 720)



(Filename: C:\buildslave\unity\build\Runtime/Camera/Camera.cpp Line: 3124)



Screen position out of view frustum (screen pos 0.000000, 0.000000, 1000.000000) (Camera rect 0 0 1268 720)



(Filename: C:\buildslave\unity\build\Runtime/Camera/Camera.cpp Line: 3124)



Screen position out of view frustum (screen pos 1268.000000, 0.000000, 1000.000000) (Camera rect 0 0 1268 720)



(Filename: C:\buildslave\unity\build\Runtime/Camera/Camera.cpp Line: 3124)



Failed to get spatial stage statics - can't retrieve or interact with boundaries! Error code: '0x80040154'.



(Filename: C:\buildslave\unity\build\Runtime/VR/HoloLens/HoloLensWorldManager.cpp Line: 469)



StopVuforia



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



The program '[1844] StereoRendereing.exe' has exited with code -1073741819 (0xc0000005) 'Access violation'.

 

AttachmentSize
Image icon XRsettings.PNG11.14 KB

Unity 2017..2.0f2 Instant crash on startup

November 22, 2017 - 2:53pm #6

Vuforia stereo rendering app crashes on HoloLens. 

below I am providing configuration and software versions and screen shots for settings in Unity.

 

* Unity 2017.3.0b9

* Vuforia SDK v6.5.25

I have ensured that following capabiliites are enabled

* InternetClient.

* WebCam

* Spacial perception

* Microphone

PlayerConnection initialized network socket : 0.0.0.0 55137

Multi-casting "[IP] 172.20.0.120 [Port] 55137 [Flags] 2 [Guid] 3320485898 [EditorId] 0 [Version] 1048832 [Id] MetroPlayerX86(HoloLens-ISI) [Debug] 0" to [225.0.0.222:54997]...

Started listening to [0.0.0.0:55137]

GfxDevice: creating device client; threaded=1

Direct3D:

    Version:  Direct3D 11.0 [level 11.1]

    Renderer: HoloLens Graphics (ID=0x22b0)

    Vendor:   Intel

    VRAM:     604 MB

Initialize engine version: 2017.3.0b9 (e18fe9bb4e54)

If your machine has multiple graphics adapters, Unity may have created a WindowContext on the wrong adapter. If you experience a black screen when playing, please restart the Editor.



(Filename: C:\buildslave\unity\build\Runtime/VR/VRDevice.cpp Line: 220)



Setting up 1 worker threads for Enlighten.

  Thread -> id: 151c -> priority: 1

UnloadTime: 6.294838 ms

Compiled for WSA



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Detected WindowsMR device present



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Vuforia initialization successful



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating Image Target with values:

ID:           1

Name:         Astronaut

Path:         Vuforia/VuforiaMars_Images.xml

Size:         0.06985x0.12065



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating Image Target with values:

ID:           2

Name:         Drone

Path:         Vuforia/VuforiaMars_Images.xml

Size:         0.06985x0.12065



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating Image Target with values:

ID:           3

Name:         Fissure

Path:         Vuforia/VuforiaMars_Images.xml

Size:         0.06985x0.12065



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating Image Target with values:

ID:           4

Name:         Oxygen

Path:         Vuforia/VuforiaMars_Images.xml

Size:         0.06985x0.12065



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating Multi Target with values:

ID:           5

Name:         MarsBox

Path:         Vuforia/VuforiaMars_Images.xml



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating Cylinder Target with values:

ID:           12

Name:         RocketBooster

Path:         Vuforia/VuforiaMars_Images.xml

Side Length:  0.11498

Top Diameter: 0.06739

Bottom Diam.: 0.06739



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating Object Target with values:

ID:           14

Name:         Habitat

Path:         Vuforia/VuforiaMars_Object_OT.xml

Size:         0.1x0.1x0.1



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Creating VuMark Template with values:

ID:           16

Name:         MarsVuMark

Path:         Vuforia/VuforiaMars_VuMark.xml



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



StartVuforia



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Screen position out of view frustum (screen pos 0.000000, 0.000000, 1000.000000) (Camera rect 0 0 1268 720)



(Filename: C:\buildslave\unity\build\Runtime/Camera/Camera.cpp Line: 3124)



Screen position out of view frustum (screen pos 1268.000000, 0.000000, 1000.000000) (Camera rect 0 0 1268 720)



(Filename: C:\buildslave\unity\build\Runtime/Camera/Camera.cpp Line: 3124)



Screen position out of view frustum (screen pos 0.000000, 0.000000, 1000.000000) (Camera rect 0 0 1268 720)



(Filename: C:\buildslave\unity\build\Runtime/Camera/Camera.cpp Line: 3124)



Screen position out of view frustum (screen pos 1268.000000, 0.000000, 1000.000000) (Camera rect 0 0 1268 720)



(Filename: C:\buildslave\unity\build\Runtime/Camera/Camera.cpp Line: 3124)



Failed to get spatial stage statics - can't retrieve or interact with boundaries! Error code: '0x80040154'.



(Filename: C:\buildslave\unity\build\Runtime/VR/HoloLens/HoloLensWorldManager.cpp Line: 469)



StopVuforia



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



The program '[1844] StereoRendereing.exe' has exited with code -1073741819 (0xc0000005) 'Access violation'.

 

Unity 2017..2.0f2 Instant crash on startup

November 15, 2017 - 11:55am #5

Can you share screenshots of your Unity scene, Vuforia configuration, and Play Settings -> XR Settings?

Thanks,

-Vuforia Support

Unity 2017..2.0f2 Instant crash on startup

November 13, 2017 - 1:13am #4

Hi all, 

I'm trying to create an hololens app, but always shows: Failed to get spatial stage statics - can't retrieve or interact with boundaries! Error code: '0x80040154'.

Windows mixed reality and the permissions are enabled because i started from the vuforia sample.

Anyone can help me?

Unity 2017..2.0f2 Instant crash on startup

October 9, 2017 - 10:46am #3

Hello ralph,

This most recent error you're seeing looks similar to issues we see when the proper permissions are not set within Unity. Could you ensure the permissions for webcam, mic, and internet client are set in the Windows Player Settings? Also, make sure Windows Mixed Reality SDK is enabled.

Thanks,

-Vuforia Support

Unity 2017..2.0f2 Instant crash on startup

October 6, 2017 - 5:51pm #2

A few more details. I'm on Fall Creators Update. I tried re-installing Visual Studio 2017 and still get the crash, even with .NET instead of IL2CPP. Here's what it says:

 

StartVuforia



(Filename: C:\buildslave\unity\build\artifacts/generated/Metro/runtime/DebugBindings.gen.cpp Line: 51)



Failed to get spatial stage statics - can't retrieve or interact with boundaries! Error code: '0x80040154'.



(Filename: C:\buildslave\unity\build\Runtime/VR/HoloLens/HoloLensWorldManager.cpp Line: 465)


The program '[4412] BlankHoloLens20172.exe' has exited with code -1073741819 (0xc0000005) 'Access violation'. 

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