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Unity 2017.2.0f2 unable to deploy to hololens

October 12, 2017 - 7:11am #1

I started with unity 2017.1, unfortunately the ImageTracker (The app builded successfully, pairing with hololens was successfull und the app was started correctly on the hololense) was not working so i decided to upgrade the versions.

Got Unity 2017.2.0f2 (latest release candidate), with vuforia support and UWP.

I checked all settings based on https://library.vuforia.com/articles/Training/Developing-Vuforia-Apps-for-HoloLens

when i build i can´t chose "unity C# Projects" https://developer.vuforia.com/sites/default/files/noc%23.PNG

After build is complete (success message) i can open the sln file with visual studio 2017 but i can not chose "remotecomputer" as to deploy to hololens.

In this step i only want to deploy anything, so the app is empty with only an ARcamera for the view

Is there something I am missing? A version missmatch?

Or another tutorial i am supposed to follow?

 

Thanks in advance

Unity 2017.2.0f2 unable to deploy to hololens

January 14, 2018 - 6:51am #5

MBronner wrote:

I upgraded Unity to 2017.3.0b4 and to make it work for me I changed in Unity PlayerSettings->Other Settings->Confirguration->Scripting Backend to .NET (IL2CPP before).

I am not sure why Visual Studio appears to have a problem with CPP (I made sure Visual Studio can handle CPP)

With this setup i can deploy to hololens with working image targets

Im facing a problem with my vuforia app in hololens which is the images tracking isnt working well, i did my app using unity 2017.2.0f3.

Did u tried Unity 2017.3.0b4 with vuforia in hololens? also, have u faced any problem?

 

Unity 2017.2.0f2 unable to deploy to hololens

October 16, 2017 - 5:33pm #4

Hello all,

Sorry for the delay in my response. Please refer to this post for getting started with Hololens and Vuforia in Unity 2017.2

https://developer.vuforia.com/forum/hololens/deploying-stereo-rendering-sample-hololens

Thanks,

-Vuforia Support


Unity 2017.2.0f2 unable to deploy to hololens

October 13, 2017 - 2:57am #3

I upgraded Unity to 2017.3.0b4 and to make it work for me I changed in Unity PlayerSettings->Other Settings->Confirguration->Scripting Backend to .NET (IL2CPP before).

I am not sure why Visual Studio appears to have a problem with CPP (I made sure Visual Studio can handle CPP)

With this setup i can deploy to hololens with working image targets

Unity 2017.2.0f2 unable to deploy to hololens

October 12, 2017 - 8:41pm #2

In regards to -> when i build i can´t chose "unity C# Projects"

Had same issue, found the solution -- here's the answer... enjoy!

http://lancelarsen.com/unity-2017-2-beta-why-is-my-unity-c-project-checkbox-disabled/

 

 

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