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Unity 2017.2.0f2 unable to deploy to hololens

I started with unity 2017.1, unfortunately the ImageTracker (The app builded successfully, pairing with hololens was successfull und the app was started correctly on the hololense) was not working so i decided to upgrade the versions. Got Unity 2017.2.0f2 (latest release candidate), with vuforia support and UWP.

I checked all settings based on https://library.vuforia.com/articles/Training/Developing-Vuforia-Apps-for-HoloLens when i build i can´t chose "unity C# Projects" https://developer.vuforia.com/sites/default/files/noc%23.PNG

After build is complete (success message) i can open the sln file with visual studio 2017 but i can not chose "remotecomputer" as to deploy to hololens.

In this step i only want to deploy anything, so the app is empty with only an ARcamera for the view

Is there something I am missing? A version missmatch? Or another tutorial i am supposed to follow?

 

Thanks in advance

LanceLarsen

Fri, 10/13/2017 - 03:41

In regards to -> when i build i can´t chose "unity C# Projects"

Had same issue, found the solution -- here's the answer... enjoy!

http://lancelarsen.com/unity-2017-2-beta-why-is-my-unity-c-project-checkbox-disabled/

 

 

I upgraded Unity to 2017.3.0b4 and to make it work for me I changed in Unity PlayerSettings->Other Settings->Confirguration->Scripting Backend to .NET (IL2CPP before).

Hello all,

Sorry for the delay in my response. Please refer to this post for getting started with Hololens and Vuforia in Unity 2017.2

https://developer.vuforia.com/forum/hololens/deploying-stereo-rendering-sample-hololens

Thanks,

-Vuforia Support