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Unity 3.1 instant crash

June 19, 2018 - 2:10am #1



Does somebody have a solution for my problem?


I try to test my Object Recognition application by deploying it to the HoloLens. I've followed the guidelines of Vuforia for Object Recognition and developing for the HoloLens, but somehow I make an mistake somewhere. I use Unity 3.1, Vuforia 7.0 and Visual Studio 2015.3.

In Visual Studio I try to deploy to the HoloLens but get the following error:

failed to get spatial stage statics - can't retrieve or interact with boundaries! Error code: '0x80040154'  in Visual Studio.

Unity 3.1 instant crash

July 5, 2018 - 5:21am #3

I updated to Vuforia 7.2.20 today and the problem is gone. It is thus either fixed in the new Version or i changed some other setting without noticing during my trial and error and changes i made.

Unity 3.1 instant crash

June 19, 2018 - 5:43am #2

I have the same problem when trying to create a multi image target. The Hololens Sample is working fine and if i create a Project with only image targets it is working aswell. The moment i add a multi image target i run into the error.

I am running the following set up:

Windows 10 Pro 10.0.16299

Unity 2018.1.5f1

Vuforia 7.1.35

Visual Studio Community 2017 15.6.1

As Gideon seems to have the same issue i guess it is either an error/ compatibility issue with Vuforia 7.x or we are both missing a step in the setup process.

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