1. After updating project to the new Unity version (5.6) the Y-axis transform on the ObjectTarget is inverted when app is running on Hololens.
This bug can be reproduced in 5.6 Unity + Hololens demo sample.
2. Also we saw, what tracking ObjectTarget was jittering in the near distance (40-50 cm) for no apparent reason, when the target is shifting to the left and right.
But the tracking was fine at long distances (50-120 cm)
This bug can be reproduced in 5.5 Unity + Hololens demo sample.
Hello,
I would suggest doing a performance evaluation with Extended Tracking enabled. This utilizes Vuforia for object recognition, and HoloLens for tracking. I believe you will see a performance improvement.
Thanks.