I am currently creating an application for which I track a mobile (moving) object with the help of Vuforia Image Target and, by deactivating the extended tracking function, have a (self-created) hologram overlay the object and move along with it. But I must never lose sight of the image target or the hologram will disappear again.
But now I am looking for a way to do this differently. Is it possible to track the object only once and then mirror the movement of the object without looking at the image target again?
Unity Version: 2019.4.22
Visual Studio 2019
Device: HoloLens 2