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Getting image target to work on android

Unity Editor
November 21, 2022 - 1:54am #1

Hi, I have a problem when trying to track an image on android build. On the editor, things are working fine as expected. However in the build the image doesn't get tracked at all. On the android logcat I get the following error, AR Failed to load database 'Vuforia/VuforiaDatabase.xml'. Here is the versions and packages I'm using:

Unity Editor 2021.3.12.f1

ArFoundation 4.2.7

ArCore XR Plugin 4.2.7

Vuforia 10.11.3

In the player settings I have also Set Arm64, enabled ARCore in the XR Plug-in Management, and have Graphics API only on OpenGLES3. I've tried reinstalling the packages but the problem still exists. The image used is also 5 stars. So any help would be appreciated.

Platform: 

Getting image target to work on android

November 21, 2022 - 8:19am #2

I'm also having issue to use Vuforia on Android, please keep me updated

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