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3d engine choices

July 25, 2012 - 12:54pm #1


I am planning to create my project using QCAR with lots of 3d and 2d stuff and I dont like unity 3d. i want to create solid base of the project with complete control in my hand which unity does not allow. It takes you into another world but I dont like to go away from xcode because i am only good in it. Now please suggest me 3d engine based on your valuable experiences. I am looking at isgl3d and cocos3d because they keep u in xcode with very solid wrappers over opengl. Does anybody have tutorial for integrating any of these engines with qcar? Any guidelines that how should I start? Any other engine which I should look at?


3d engine choices

July 26, 2012 - 3:25am #2

hi ayazalavi,

Integrating with other engines should be possible, but it can be quite complex which is why many people opt for Unity.

However if you want to try this way then I would suugest looking at these threads which discuss integration with other engines:

Cocos2d and QCAR project integration | Vuforia

NinevehGL - 3D engine for iOS - Vuforia integration



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