By ayazalavi
on Wed, 07/25/2012 - 19:54
Peace,
I am planning to create my project using QCAR with lots of 3d and 2d stuff and I dont like unity 3d. i want to create solid base of the project with complete control in my hand which unity does not allow. It takes you into another world but I dont like to go away from xcode because i am only good in it. Now please suggest me 3d engine based on your valuable experiences. I am looking at isgl3d and cocos3d because they keep u in xcode with very solid wrappers over opengl. Does anybody have tutorial for integrating any of these engines with qcar? Any guidelines that how should I start? Any other engine which I should look at?
Thanks
3d engine choices
hi ayazalavi,
Integrating with other engines should be possible, but it can be quite complex which is why many people opt for Unity.
However if you want to try this way then I would suugest looking at these threads which discuss integration with other engines: