I wanted to add text as a texture at runtime in my ios application. I have seen post for adding texture at runtime for android. Is it possible for ios apps too? Please help.
Adding texture at runtime
Have you made your image a power-of-2 size? I've found that textures only work if they are a power-of-2 (256x256, 512x512, 1024x1024, etc.) unless you set some clamping settings (the exact ones I forget at the moment). I merely made my textures at the aspect ratio that I like, scale them to a power-of-2 upon export, and then rescale them as necessary in my app.
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