By tredpro
on Sat, 04/05/2014 - 19:49
please help
first I will follow the rules and post this bit of info
- Unity extension
- MacOS version number (software?) OS X 10.8.5 (12F45)
- Xcode version number - 5.0.1
- Unity version number - 4.3.1f1
- Device model. pretty sure 3g
- iOS version - 6.1.3
- Mention any jailbreaks or other modifications - nope
now my problem is after unity export i have 2 errors:
this line it looks like - NSString* orientation = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"UIInterfaceOrientation"];
and this one - ../Libraries/QCARUnityPlayer.h:8:7: Redefinition of 'QCARUnityPlayer' ... UnityAppController.mm:6:10: In file included from ...UnityAppController.mm:6: please help me
Android works but IOS has problems
Chances are that you have an old project that you have tried to upgrade from a previous version of Vuforia.
Try building the Vuforia Image Targets sample and see if that builds.
The other possibility is that you have a blank space in your Unity project filename.
Android works but IOS has problems
Thanks for the reply. sorry i didnt reply back as quick as you did. it didn't notify me that someone commented.
I fixed all the errors that I had. then there was more and i fixed those too lol. but now i have a bigger problem with the ios export.
Android works but IOS has problems
Well, the clue is in the error message:
Failed to set hint 'HINT_MAX_SIMULTANEOUS_IMAGE_TARGETS' because the ImageTracker has not been initialized.
Android works but IOS has problems
Hey replacing that file with the original file got my camera to start working, but it isnt reading the image target.
here is some codes that the debug logged. I actually had this problem first and trying to fix it caused me to lose my camera.
Android works but IOS has problems
but it isnt reading the image target.
The most common cause is failure to activate the dataset.
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Android works but IOS has problems
Yea that was the first thing I tried because i forgot to do that when i first started using this
Android works but IOS has problems
The other thing you could try is to add your dataset to the existing Image Targets samples, to narrow down the problem.
N
Android works but IOS has problems
Well i have been trying to download the samples but it has been failing to download for some reason.
Android works but IOS has problems
What is the prefer build settings for unity ios?
Like is there anything that has to be set to a certain thing?
Android works but IOS has problems
changing camera mode from speed to default fixed it.
why is the frame rate so choppy on the ios but on android its smooth?
Android works but IOS has problems
It should be smooth.
Try other devices and a range of samples.
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