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Anyone successfully streaming?

I'm trying to get streaming to work because our app size is exploding. I followed the instructions found in these forums, and was able to successfully point to a public mp4 source.

When I run the app, target detection works fine, and the internal files run as they always did. However, when I point at a target that triggers the online video and hit play, all I get is sound.

Questions:

1) does anyone have this running properly?

2) does the video play on the target, like internal videos? There's a lot of switches about "full screen", but little documentation on what exactly that means.

Hi,

Video streaming is a hot topic for us for a long time now, too.
As far as I know you are not able to stream videos onto the VideoPlayback (Plane). Only the nativ Player for the devices supports this, which would mean, that the video would have to be played fullscreen.

soulstorm

Mon, 10/13/2014 - 07:10

If someone would be able to get the OpenGL data from an AVPlayer instance (that supports streaming), would that be enough to draw that data to an OpenGL texture using vuforia? Has anyone tried that?