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App rejected 11.16

Hello,

I  developed an App using unity3d that uses cloud recognition.

It detects some TAGs and displays videos on it.

 

Behaviour is very similar to could recognition example:

- App starts

- App shows about page

- User presses OK button and  app shows camera scanning

 

That app has been published on Google play store and App store.

 

Few weeks ago I changed my app adding feature to display objects that have

been downloaded as Unity assets.

That app has been published on Google play store but was rejected by App store.

Reason is rule 11.16:

Apps may enable additional approved features or functionality when used in combination with specific approved physical products (such as a toy) as long as the additional features and functionality are either completely dependent on such hardware (for example an App that is used to control a telescope) or also available through the App without the physical products, such as by way of reward for achievement or by use of IAP (In App Purchase).

 

Is there anyone who experienced a similar problem?

Davide