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AR portfolio app.

Hi,

I would like to know if there is possible to make an app with say 10-20 3D-models and export them to one app on a device.

Can i script the function and GUI in order to swipe between 3D-models so it acts like a picture preview only AR-style?

I know it is possible to make one marker (image) export it and its works just fine inside an app. So the 3D-model will show.

But how do i go from here to show say.. 10-20 3D-models with some animation and use the app like a portfolio preview?

Thanks in advance.

It is possible to have an app with multiple 3D models, and if you program it correctly there is no  reason you cannot swipe between the 3D models.

Thank you for your time!

Can i just code it in c-sharp in Unity? Or do i have to do objective c for swiping between 3D-models?

And were can i find some info on coding for varying the models?

I can see a file named QCARRenderer.cs and a file named QCARRendererImpl.cs

Hi neliuz

You should be able to do everything in Unity.

The scripts are available within the "Qualcomm Augmented Reality \ Scripts" folder but you do need to be careful about the ones that you change.

Thanks NalinS!

Appreciate you help.. will follow the forum thread with the link you gave me and see what i can do with it :) 

But.. One question.. Regarding the App with lots of 3D-models.. Will it affect the speed of the app since it have lots of