Hi,
After an Android integration of Vuforia with success, I'm trying to do the same with iOS.
I have my own rendering engine, where I let Vuforia Bind the video background during the render loop but no way... the bindVideoBackground does not a all work as expected : nothing in binded, and my render loop/context is modified in a way I cannot manage...
I a few words, when I call the bind, I still not have the texture binded but event a part of my rendering loop is broken !
In iOS examples, the bind is never called to show how to use it... is there any reason for that ?
Thanks in advance for you help.
Regards,
Vince
Vince,
Yes, the bindVideoBackground works alo in iOS - you can see it in action in the BackgroundTextreAccess application.
In the BackgroundTextureAccessEAGLView.mm file you'll see that we are binding the video background so that we could apply a custom shader on the image before rendring it.
Could you have a look at that sample and if you spot a difference with what you are doing in your own code?
Thank you
Pierre