Im using NGUI for my 2D interface (http://www.tasharen.com/?page_id=32), a popular tool for Unity. When I run one of the sample applications (like image-targets) and add a button/label, it displays perfectly fine on the Android build (on top of the camera view). However, on iOS all of my button/label textures come up black. This is not the case in either version for GUIText/GUITexture objects (built into Unity)
Could it be with how the ViewController is setup? Anyone have any ideas on what may be wrong? Thanks.