Hi there this Topic is about a special way of integrating a Vuforia app developped within Unity and integrated in an iOS App.
I talked about it in a previous post here.
So here is the thing, I used this Github tutorial to try and integrate smoothly a XCode project generated by Unity in an iOS App developped in XCode.
What is happening is : when I launch the Unity Xcode build everything works perfectly. Image is rendered, Vuforia is doing it's thing and I'm happy.
But when I do the integration (Unity build wrapped in XCode Project) the XCode works and I launch Unity app but I get a blackscreen of doom but the app works nevertheless.
Vuforia recognize a marker and augment my blackscreen scene with nice looking objects with a problem of screen refreshment (see attached file)
After many tests and experiment I can't seem to find a solution, log wise there is nothing to see.
So here I am asking some help, if anyone got a similar problem before and how he/she dealt with it.