Log in or register to post comments

Calling [qUtils drawVideoBackground] after [qUtils pauseAR]

April 10, 2013 - 2:38am #1

I tried to call [qUtils drawVideoBackground] after [qUtils pauseAR], most of the time it works fine but sometimes an exception of `gpus_ReturnNotpermittedKillClient` will be raised.

 

I am sure I called [self setFramebuffer]; before [qUtils drawVideoBackground];

 

So my question is, is it legal to drawVideoBackground after AR is paused?

 

Calling [qUtils drawVideoBackground] after [qUtils pauseAR]

April 10, 2013 - 7:02am #6

Have you tried taking the snapshot just before calling pauseAR() ?

N

Calling [qUtils drawVideoBackground] after [qUtils pauseAR]

April 10, 2013 - 6:23am #5

I used a shortcut of [qUtils drawViewBackground] to call QCAR::Renderer::getInstance().drawVideoBackground();

I intended to take a snapshot of the EAGLView after it is paused.

Calling [qUtils drawVideoBackground] after [qUtils pauseAR]

April 10, 2013 - 6:21am #4

hmmm - bit confused

drawVideoBackground is not a member of QCARUtils?

Its normally QCAR::Renderer::getInstance().drawVideoBackground();

 

Either way - why do you want to call it after Pausing the AR?

N

Calling [qUtils drawVideoBackground] after [qUtils pauseAR]

April 10, 2013 - 4:35am #3

It's 2.0.30

Calling [qUtils drawVideoBackground] after [qUtils pauseAR]

April 10, 2013 - 4:29am #2

Probably not.

Which version of the SDK are you using?

N

Log in or register to post comments