I've got a problem with a Vuforia project built with Unity.
When I switch to the AR view I set the device orientation to automatic landscape. Initially forcing the screen orientation to landscapeLeft.
When the device is rotated to landscapeRight the screen rotate correctly but the camera is rotated upside down.
After this rotation if the device is rotated back to landscapeLeft the camera will be always displayed upside down.
I've tried the workaround suggested for the Nexus5 (here) but, as the other users reports, if the camera matrix get inverted the tracking behaviour is not. For now I disabled autorotation in the iPhone but this is not a solution.
Have this bug already been reported? The Nexus5 workaround need to be completed with a tracking inversion otherwise is useless.
Camera image has been rotated 180 degrees on iPhone with automatic orientation
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