By MrBuck
on Wed, 03/02/2016 - 04:54
So here's the version of my software
Unity 5.1.3 (32-bit) - as I follow the forum and got the answer that Vuforia 5 doesn't support on Unity 64 bit yet
Vuforia 5.0.10 - the latest version
here are my steps
1.Build a new project
2.import Vuforia unity package
3.switch to IOS platform
4.Export to empty folder
5.try to open the .xcodeproj file with Mac
then It gives me the message "xcodeproj cannot be opened because the project file cannot be parsed"
I guess this must be a stupid rookie mistake I make
this is my first time export to IOS though
Can not parse? why?
I struggled from the same issue. :-( Wonder a lot why there is no hint in the vuforia documentation!
Can not parse? why?
Glad you solve the problem as well.
I solved it by borrowing my friend's Mac,
and I just put my project from Windows to Mac only for build.
It has some cupple of warnings but It work anyway
Hi:
Hi:
Today, I've been facing this problem (Unity Ver. 5.5 Windows Based system).
When I try to open my windows exported iOS project, i got "(..)the project file cannot be parsed". So, I decided to explore the project file, located in:
Worked like a dream. Thanks
Worked like a dream. Thanks you so much.
Was making me mad to get the parse error.
my happiness lived only for
my happiness lived only for short time as it now coming with following error
Command /bin/sh failed with exit code 2
and the build fails exactly due to the same thing which causes the parse error to fix. So it solved one error but got into another
thanks! you are my hero!!
thanks! you are my hero!!
Is anyone solved this problem
Is anyone solved this problem ? according to the support page, it seem that building xcode from windows is supported .
Could you provide a link to
Could you provide a link to the support page you are referring to AAKLebanon?
Thanks,
-Vuforia Support
I know where is the bug now.
I know where is the bug now.
In the Vuforia.UnityExtensions.Editor.dll, there is a class named PostProcessBuildPlayer in the namespace Vuforia.EditorClasses.
There's a line hard code like below. The bug is caused by it.
Hello,
Hello,
Please refer to my response on this thread: https://forum.unity.com/threads/xcode-project-generation-bug-in-windows-please-fix-it-in-the-next-version.505199/
Thanks,
-Vuforia Support
https://library.vuforia.com
https://library.vuforia.com/articles/Solution/Vuforia-Supported-Versions
in this link, I though it was very clear that Windows 10 is supported to build for iOS, but now I noticed that it is not.
Hi AAKLebanon,
Hi AAKLebanon,
I am facing the same problem. Isit the issue solve?
Thanks.