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Capture texture

June 19, 2014 - 5:14pm #1
Hey!
I'm up to start a new project, which I'll need to capture a region of an target image and use as texture.
For an example:
A card will contain a frame which will be used as target, and inside this frame, the outline of a shirt. This outline will be painted, and will be applied as texture in a model.
 
Any idea how could I start this?
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