I wanted to ask regarding this one:
2) For the second issue which only affects apps built with Unity and, assuming that you are using Unity 3.5.x, please follow these steps:
• Open the generated project in XCode and locate the file AppController.mm
• At or around line 667 locate this line: UnitySetScreenOrientation(requestedOrient);
• Above this line insert this: QCARUnityPlayer::getInstance().QCARSetOrientation(requestedOrient);
• build you app as usual
Are you going to provide a better patch for this? Modifying AppController.mm is a problematic thing since Unity can overwrite it a any point. All Unity users treat it as temporary file and do not checkin into source control, so the suggested patch become a step that everyone in the team has to perform every time after generating iOS project form Unity.