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Conflicting type with Xcode 6.1

Hello, 

I have downloaded the version 3.0.9 of the IOS SDK, i have also downloaded and installed the sample. 

I'm using Xcode 6.1.

My project structure is : 

  • QCAR
  • VuforiaSamples
  • Frameworks
  • Products

In have modify the header search path to "../build/include" , i have added the libVuforia.a in the build phases.

 

But i have some error when i compile the project :

Conflicting types for 'glCreateShader'

Conflicting types for 'glShaderSource'

Conflicting type for 'glCompileShader'

Conflicting type for 'glGetShaderiv'

etc ...

it seems a conflict bewteen the SampleApplicationShaderUtils.m and the SampleApplicationUtils.cpp

I don't know how to resolve the problem.