Now only I started using unity3D(version 4.5.5) and vuforia unity3D extention(version 3.0.9).
I created a simple unity 3D project with image target sample and did build and run in xcode 6.0.1 , ios 8. It encountered crash at applicationDidBecomeActive by returning orientation
NSString* orientation = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"UIInterfaceOrientation"]; to nil
Please help me to fix this issue