Hello!
I had my own app already running using a different AR lib...I switched to Qualcomm, was able to build the ImageTargets sample and run it.
In the course of "updating" my existing app, I basically just brought all the code and assets from ImageTargets into my existing directories. The app builds, and runs, and detects markers, yet I'm getting no teapot.
What would be missing or needed that I overlooked?
thanks,
Phil
yah problem solved...i have my own shader loading routines and borked the loading of the shader code...simple fix