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Dataset exists but fails to load and activate

Hello all,

I have a project that runs great in Unity and tracks all my image targets via webcam. The problem arises when publishing for my iPad. I bring the project into Xcode, add the security framework then have to re link my library search paths ( iOS plugins comes in funny ) and build. It goes on the iPad but won't recognize images. Wheni search the debugger it says 

"dataset exists

dataset ________ could not be loaded and cannot be activated."

I have tried re downloading my database from the target manager and that didn't work.  And before anyone says it my dataset is loaded and activated inside Unity.

 

thank you in advance!

 

Same probrem occuered on my iOS device.

- OS X 10.10.5

- Unity 5.2.1f

- Vuforia 5

 

Same project can build Android, its work.

But, iOS (9.0.1) device couldnt work.

 

I dont use windows.

 

Xcode said...

```

leonardo_1

Wed, 09/30/2015 - 16:21

I also can't make it work on iOS.

As previously mentioned, I get the following message:

dataSetExists

dataSetExists

Dataset __________ could not be loaded and cannot be activated.

 

Any idea on how to solve this issue?