By PhilippeCreytens
on Tue, 11/22/2016 - 15:40
Hey
As seen on the Unity Library: https://library.vuforia.com/articles/Solution/How-To-Use-the-Vuforia-Object-Recognition-Sample you can load object data sets with a delay:
Delayed Loading Object Data Sets enables object datasets to be partially loaded to conserve memory when several object targets are in the dataset. This option should will delay detection but reduce memory requirements.
I am wondering if something similar exists for the iOS Library, so far I have not found anything.
Hello,
Hello,
This could be implemented in native code, but there is no specific API that does it like the helper function in Unity. You could perhaps review the Vuforia Behaviour script to see if it provides hints for how this was done in Unity.
Thats bizar and a pity but
Thats bizar and a pity but thanks I'll have a look in the Unity Library to see how they do this.