"The Vuforia SDK for iOS currently supports the iPhone 3GS, iPhone 4, iPhone 4S, iPad 2, and iPod Touch 4G."
Is this still the case?
Does Vuforia SDK 4-2-3 work on iPhone 4? It is not listed here:
The iPhone 4 has been reported to run some of the 4.2.3 sample apps, but it is not officially supported. The minimum iPhone supported and tested with Vuforia 4.x is the 4S.
Basically it will not use the advanced instruction set on the iPhone5, but in reality it is still fast enough.
Also, other engines like Unity are not yet supporting armv7s but most likely will eventually.
So nothing to worry really.
The library does not need to be updated.
In Xcode go to Valid Architectures in Build Settings where it says:
...and change it to
Build and Run :)
In answer to your last point, Unity does not yet support Armv7s officially. If you use the latest Unity you will get an option to compile for Armv7 and if you use this it should compile and run fine through XCode.
Well, I managed to build a sample project to an iPad3, so that doesn't seem to be a problem.
As for the iPhone 5, I get this error:
(null): File is universal (2 slices) but does not contain a(n) armv7s slice: ../../build/lib/arm/libQCAR.a for architecture armv7s
Is there an updated version of libQCAR.a that I can install such that iPhone 5 would be supported? I mean, it is supported if you use the Unity extension, so there must be something I'm missing.
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