By kevinjgao
on Wed, 12/26/2012 - 02:11
Hi,
I am a QCAR/openGL rookie working on a simple AR app which is similar to www.absolut.com/quality/truthsapp/.
Now looking into the Dominoes example object-C code. Where did they specify the rotating/tilting axes for a domino cube please? Do they have to stick to the image target?
Thanks,
Kevin