it can be build ,but ,when i run,something happen.,but the same code in UNITY work very well ,and work in Android
Breakline the first line main() in main.mm, it can't step in .So i didn't what to do .
I didn't change any setting ,and I don't have any other third plugin , too.
mac 10.10 ,xcode 6.3.1 ,unity 4.6.3
EXC_BREAKPOINT(code=EXC_I386_BPT,subcode=0x0)
andWarning: Error creating LLDB target at path '/Users/techangel/Library/Developer/Xcode/DerivedData/Unity-iPhone-grkmhlzeciwqdtbunsztnyqwzexd/Build/Products/animals.app'- using an empty LLDB target which can cause slow memory reads from remote devices.dyld: Symbol not found: _UnityRenderEvent Referenced from: /Users/techangel/Library/Developer/CoreSimulator/Devices/759BDB8D-0754-****-****-C0619ECCC882/data/Containers/Bundle/Application/5D0B8C0C-7032-****-****-C57D733E7AFE/animals.app/animals Expected in: flat namespace in /Users/techangel/Library/Developer/CoreSimulator/Devices/759BDB8D-0754-****-****-C0619ECCC882/data/Containers/Bundle/Application/5D0B8C0C-7032-****-****-C57D733E7AFE/animals.app/animals(lldb)
and
Exception State Registerstrapno unsigned int 0x00000003 0x00000003err unsigned int 0x00000000 0x00000000faultvaddr unsigned int 0x0458a000 0x0458a000
EXC_BREAKPOINT(code=EXC_I386_BPT,subcode=0x0)
I don't know if u can know what happen to me, and it's first time use osx ,so may be there is something i didn't describe ,so there is a pic .
and there is my code in unity,all copy from net.
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