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How to use UserDefindTarget and ImageTarget shows drive as a 3 d model

August 2, 2015 - 11:28pm #1

In the EAGLView ,I found that the establishment of a 3 d model method, currently only loading obj model. I want to change it, let it by 3 d model (dae will work). Can you tell me how to do?

How to use UserDefindTarget and ImageTarget shows drive as a 3 d

August 4, 2015 - 3:36pm #2

We don't support dae files nor obj. You can implement your own rendering tools to load those models, integrate some 3d rendering engine or you could use Unity which supports some 3d format files.

You can also take a look into ImageTargets and see how the buildings model is loaded but that one is not an obj file.

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