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Import Unity3D Project into Xcode

January 23, 2013 - 1:58am #1

Hi!

Actually we try to get this done for Android with Eclipse / Unity. And Alessandro ( many thanks!! ) is helping me very good in this case :-)

Now my question is:

Is this also possible in Xcode to import a Unity3D project and add in Xcode more features like a gallery etc. ? The Unity Project ( Unity 4 Pro )  is a "simple" augmented scene based on the ImageTarget sample - no animated stuff ( yet  ) .

Would be happy about every hint. Thanks in advance.

Robert

Import Unity3D Project into Xcode

January 23, 2013 - 4:29am #4

Hi Robert,

It would be great if you could do this.

I had been meaning to look into this some more, but not had time yet.

Here is another link you may find useful:

http://alexanderwong.me/post/29949258838/building-a-ios-unity-uiview-uiviewcontroller

cheers,

N

 

 

Import Unity3D Project into Xcode

January 23, 2013 - 3:24am #3

Thank you, Nalin - Interesting post!

Think this will be an upcoming post by myself -> Import Unity Project into Xcode from scratch ;-)

Import Unity3D Project into Xcode

January 23, 2013 - 2:54am #2

Hi Robert,

It is possible as some developers have had some success here, though as yet nobody has shared any code here.

It seems that the key is that because Unity is in its own ViewController, it may be possible to invoke other ViewControllers and switch between them.

Please see this thread for more information:

https://developer.vuforia.com/forum/unity-3-extension-technical-discussion/unityios-must-unityviewcontroller-be-rootviewcontroller

 

HTH

N

 

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