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Integrate SceneKit in Vuforia iOS SDK

September 4, 2019 - 10:29pm #1


I need to animate 3D objects (OBJ files having MTL file as well, also other formats) on top of image targets. So, I need to use SceneKit instead of OpenGL (which is given in their Teapot demo). We have beed exploring and trying to achieve that by replacing OpenGL with SceneKit but we found it hard to implement.

Here is the link which explains how to do that, but that Vuforia SDK version is too old and also we tried with it but it's way complex to replicate in new versions of Vuforia.

Any sample with SceneKit will help me.


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