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interactive lighting in an AR scene

August 30, 2012 - 4:22am #1

I wonder if it's possible to move lights around in real time to effectively create a simlar lighting experience as in the real world.  

for example :  Add a box collider to a light.. then a finger gesture to drag the light around.  

I'm guessing Unity bakes all the lighting out in advance... ? 

I guess I could cheat it by creating different lit textures in advance within Maya & then in Unity assign buttons with several lighting scenarios..

outdoor / indoor, single overhead light, three point lighting, spot light, camp fire    & the most popular ...  PITCH BLACK    ;)

not perfect but may create more realism.

 

Mmm HDR  ...  imagine using the camera to grab a still shot of the immediate environment and then use that as a HDR image to texture the object... 

 

 

interactive lighting in an AR scene

April 13, 2017 - 6:36am #8

hi, 

I want same functionality as shown in video. Did you find any solution?

 

interactive lighting in an AR scene

April 2, 2013 - 3:34pm #7

Here's a video I created some time ago of the lihgting and shadows... 

 

http://www.youtube.com/watch?v=bte5Nznj9CQ

interactive lighting in an AR scene

September 4, 2012 - 10:07pm #6

I wonder how you accomplished real-time shadows, because per Unity's manual http://docs.unity3d.com/Documentation/Manual/Shadows.html there's no real-time shadows support on either Android or iOS.

interactive lighting in an AR scene

August 31, 2012 - 1:49am #5

Can you make a video of your AR-Project?

interactive lighting in an AR scene

August 31, 2012 - 1:33am #4

Awesome! great to hear :)

interactive lighting in an AR scene

August 30, 2012 - 6:20pm #3

WOw...  I just created interactive lighting !     

I can drag my lights anywhere within the AR scene in Realtime... looks great !

 I can see the shadows react as I drag my lights around objects.. 

Thx again  :)   

 

 Mick

 

interactive lighting in an AR scene

August 30, 2012 - 7:23am #2

"I'm guessing Unity bakes all the lighting out in advance... ?"

Why?  ..only if you tell it to.

You can do anything you want to in Unity - Vuforia does not prevent this.

N

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